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ShaderX2Shader Programming Tips and Tricks with DirectX9.0

Publication Date: October 25, 2003 Topics include advanced implementation of image space techiques and non-photorealistic rendering in Microsoft's Dir

Symbian 8 0 PDF 2020-11-28 04:11:26

Game Programming Gems7中文part1

是一本中文扫描版。 Publication Date: January 22, 2008 Welcome to the seventh volume of the must-have reference series for game developers, Game Programming Gem

游戏开发 13 0 RAR 2020-08-21 03:08:59

Graphics Gems4part2

Publication Date: May 20, 1994 Graphics Gems IV is the newest volume in the Graphics Gems series. All of the books in the series contain practical sol

游戏开发 23 0 RAR 2020-08-20 21:08:50

Graphics Gems1

Publication Date: July 13, 1993 "The GRAPHICS GEMS Series" was started in 1990 by Andrew Glassner. The vision and purpose of the Series was

游戏开发 19 0 PDF 2020-08-19 06:08:21

Graphics Gems5

Publication Date: May 23, 1995 Graphics Gems V is the newest volume in The Graphics Gems Series. It is intended to provide the graphics community with

游戏开发 23 0 PDF 2020-08-06 17:08:04

Graphics Gems3

PublicationDate:January19,1994 ThissequeltoGraphicsGems(AcademicPress,1990),andGraphicsGemsII(AcademicPress,1991)isapracticalcollectionofcomputergraph

游戏开发 23 0 PDF 2020-05-17 16:05:16

Introduction To3D Game Programming With DirectX9.0c A Shader Approach

PublicationDate:June25,2006|ISBN-10:1598220160|ISBN-13:978-1598220162|Edition:1 Introductionto3DGameProgrammingwithDirectX9.0c:AShaderApproachpresent

游戏开发 22 0 CHM 2020-05-17 01:05:04

RealTime Shadows

PublicationDate:July27,2011 Importantelementsofgames,movies,andothercomputer-generatedcontent,shadowsarecrucialforenhancingrealismandprovidingimporta

游戏开发 26 0 PDF 2020-05-15 21:05:56

Fundamentals of Computer Graphics Second Edition

Authors:PeterShirley,MichaelAshikhmin Publication:2005 Thesecondeditionofthiswidelyadoptedtextincludesawealthofnewmaterial,withnewchaptersonSignalPro

游戏开发 25 0 DJVU 2020-05-13 04:05:55

Level of Detail for3D Graphics

PublicationDate:November8,2012Levelofdetail(LOD)techniquesareincreasinglyusedbyprofessionalreal-timedeveloperstostrikethebalancebetweenbreathtakingvir

游戏开发 26 0 PDF 2019-09-28 20:09:42