dx8sdk.cab #ifndef __D3DX8_H__ #define __D3DX8_H__ #include #include #ifndef D3DXINLINE #ifdef __cplusplus #define D3DXINLINE inline #else #define D3DXINLINE _inline #endif #endif #define D3DX_DEFAULT ULONG_MAX #define D3DX_DEFAULT_FLOAT FLT_MAX #include "d3dx8math.h" #inclu