android in practice android in practice android in practice android in practice android in practice android in practice android in practice android in practice android in practice android in practice android in practice android in practice android in practice android in practice Summary 'Android in Practice' is a treasure trove of Android goodness, with over 90 tested, ready-to-use techniques including complete end-to-end example applications and practical tips for real world mobile application developers. Written by re al world Android developers, this book addresses the trickiest questions raised in forums and mailing lists. Using an easy-to-follow problem/solution/discussion format, it dives into important topics not covered in other Android books, like advanced drawing and graphics, testing and instrumentation, building and deploying applications, using alternative languages, and native development.About the Book It's not hard to find the information you need to build your first Android app. Then what? If you want to build real apps, you will need some how-to advice, and that's what this book is about. 'Android in Practice' is a rich source of Android tips, tricks, and best practices, covering over 90 clever and useful techniques that will make you a more effective Android developer. Techniques are presented in an easy-to-read problem/solution/discussion format. The book dives into important topics like multitasking and services, testing and instrumentation, building and deploying applications, and using alternative languages.What's InsideTechniques covering Android 1.x to 3.xAndroid for tabletsWorking with threads and concurrencyTesting and buildingUsing location awareness and GPSStyles and themes And much more This book requires a working knowledge of Java, but no prior experience with Android is assumed. Table of ContentsPART 1 BACKGROUND AND FUNDAMENTALSIntroducing AndroidAndroid application fundamentalsManaging lifecycle and statePART 2 REAL WORLD RECIPESGetting the pixels perfectManaging background tasks with ServicesThreads and concurrencyStoring data locallySharing data between appsHTTP networking and web servicesLocation is everythingAppeal to the senses using multimedia2D and 3D drawingPART 3 BEYOND STANDARD DEVELOPMENTTesting and instrumentationBuild managementDeveloping for Android tablets