#include"globals.h"#include"timing.h"#include"player.h"#include"enemies.h"staticstructENEMY*t_penemy=0;staticunsignedchar*t_penemy_dform=0;staticint*t_penemy_x=0;staticint*t_penemy_y=0;staticunsignedchar*t_penemy_dattr=0;staticintt_col_xcheck=0;statici