Common
Camera.cpp
2KB
stdafx.cpp
21B
Texture.h
1KB
Win32App.h
4KB
IndexBuffer.cpp
1KB
VertexBuffer.cpp
2KB
Mesh.cpp
6KB
Material.h
3KB
Win32App.cpp
9KB
RenderTarget.h
2KB
stdafx.h
35B
IndexBuffer.h
915B
Common.vcproj
5KB
Common.cpp
769B
Timer.h
1KB
ModelLoader.h
2KB
Mesh.h
3KB
Control.h
1009B
Material.cpp
943B
D3DApp.cpp
7KB
Color.h
4KB
Texture.cpp
2KB
Shader.h
2KB
ModelLoader.cpp
2KB
Vector.h
4KB
Matrix.h
22KB
Shader.cpp
10KB
Common.h
3KB
RenderTarget.cpp
2KB
Timer.cpp
2KB
Mathlib.h
755B
D3dApp.h
2KB
Camera.h
3KB
Control.cpp
2KB
VertexBuffer.h
1KB
Readme.txt
968B
WaterDemo
WaterDemo.cpp
19KB
WaterDemo.vcproj
3KB
RefractionSimulation
RefractionSimulation.cpp
14KB
RefractionSimulation.vcproj
3KB
Media
Shaders
simpleVP.cg
1009B
waterFP.cg
2KB
utilsFP.cg
520B
Release
BuildLog.htm
864B
waterVP.cg
3KB
skyboxVP.cg
1KB
refractiveMaskFP.cg
563B
simpleFP.cg
582B
simpleVP.vsh
901B
refractiveMaskVP.cg
767B
refractiveFP.psh
2KB
skyboxVP.vsh
946B
simpleFP.psh
533B
skyboxFP.cg
598B
skyboxFP.psh
533B
refractiveFP.cg
2KB
Shaders.vcproj
5KB
refractiveVP.cg
2KB
Models
skybox.TDS
3KB
scene_water.TDS
174KB
refractive.TDS
2KB
scene_sand.TDS
687KB
Textures
wavesbump.dds
256KB
Terrain_posx_0001.dds
171KB
Terrain_negz_0001.png
244KB
Terrain_negy_0001.png
91KB
terrain_cmap.dds
2.67MB
envmap.dds
11KB
Terrain_negx_0001.png
199KB
Terrain_posz_0001.png
209KB
Terrain_negz_0001.dds
171KB
Terrain_negy_0001.dds
171KB
wood.dds
341KB
Terrain_posx_0001.png
210KB
perturbation.dds
1MB
glass_diffuse.dds
171KB
textures
stained_glass_perturbation.dds
1MB
glass_wall_perturbation.dds
1MB
Thumbs.db
11KB
stained_glass_diffuse.dds
171KB
glass_wall_diffuse.dds
1MB
Terrain_negx_0001.dds
171KB
Thumbs.db
23KB
Terrain_posz_0001.dds
171KB
wave_mask.dds
11KB
Terrain_posy_0001.dds
171KB
Terrain_posy_0001.png
228KB
Effects.sln
3KB
Bin
msvcp71.dll
488KB
WaterDemo.exe
516KB
msvcr71.dll
340KB
cgD3D9.dll
320KB
cgD3D9d.dll
320KB
RefractionSimulation.exe
516KB
cg.dll
920KB
MFC71.dll
1.01MB
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