OpenGLMathematics(GLM)isaC++mathematicslibrarybasedontheOpenGLShadingLanguage(GLSL)specification.GLMemulatesGLSL'sapproachtovector/matrixoperationswheneverpossible.TouseGLM,includeglm/glm.hpp.ExamplefromGLMmanual:#includeintfoo(){glm::vec4Position=glm::vec4(glm