wgpu-rs-master.zip
(预估有个95文件)
wgpu-rs-master
.gitignore
426B
Makefile
430B
src
util
encoder.rs
9KB
belt.rs
6KB
mod.rs
2KB
device.rs
5KB
backend
direct.rs
62KB
error.rs
12KB
native_gpu_future.rs
2KB
mod.rs
521B
web.rs
67KB
macros.rs
2KB
lib.rs
100KB
LICENSE
16KB
CHANGELOG.md
326B
Cargo.toml
6KB
.github
workflows
ci.yml
1KB
docs.yml
1KB
publish.yml
1KB
examples
hello-compute
shader.wgsl
1KB
main.rs
9KB
README.md
434B
msaa-line
shader.wgsl
492B
main.rs
10KB
README.md
162B
screenshot.png
179KB
boids
draw.wgsl
677B
main.rs
12KB
compute.wgsl
3KB
README.md
159B
screenshot.png
158KB
hello-windows
main.rs
7KB
README.md
200B
screenshot.png
14KB
cube
shader.wgsl
1KB
main.rs
15KB
README.md
142B
screenshot.png
393KB
skybox
shader.wgsl
1KB
images
etc2.dds
64KB
bc1.dds
64KB
astc.dds
128KB
bgra.dds
512KB
main.rs
11KB
README.md
189B
screenshot.png
345KB
screenshot2.png
170KB
mipmap
draw.wgsl
744B
main.rs
19KB
blit.wgsl
827B
README.md
164B
screenshot.png
1.38MB
water
point_gen.rs
8KB
main.rs
29KB
water_shader.frag
1KB
terrain_shader.frag
394B
water_shader.vert.spv
17KB
terrain_shader.vert
1KB
terrain_shader.vert.spv
2KB
README.md
1KB
screenshot.png
196KB
water_shader.vert
6KB
water_shader.frag.spv
3KB
terrain_shader.frag.spv
668B
README.md
4KB
hello
main.rs
790B
README.md
326B
framework.rs
11KB
hello-triangle
shader.wgsl
421B
main.rs
6KB
README.md
172B
screenshot.png
25KB
capture
main.rs
9KB
README.md
411B
screenshot.png
565B
shadow
shader.wgsl
3KB
main.rs
30KB
README.md
161B
screenshot.png
277KB
texture-arrays
non-uniform.frag
457B
constant.frag
654B
main.rs
11KB
non-uniform.frag.spv
976B
shader.vert.spv
892B
shader.vert
323B
unsized-non-uniform.frag.spv
948B
uniform.frag
478B
constant.frag.spv
1KB
uniform.frag.spv
996B
unsized-non-uniform.frag
456B
README.md
4KB
tests
example-wgsl.rs
1KB
logo.png
37KB
bors.toml
110B
rustfmt.toml
0B
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