importflash.events.Event;importfl.motion.MotionEvent;stop();functiontimeZZ(evt:Event){vartimeDate:Date=newDate();vars:int=timeDate.seconds;this.miao.rotation=s*(360/60);varm:int=timeDate.minutes;this.fen.rotation=(m/60)*360;varh:int=timeDate.hours;if(h>12){h=h-12;}this.shi.rotation=((h/12)