Thisstep-by-steptextdemystifiesmoderngraphicsprogrammingsoyoucanquicklystartwritingprofessionalcodewithDirectXandHLSL.ExpertgraphicsinstructorPaulVarcholikstartswiththebasics:atouroftheDirect3Dgraphicspipeline,a3Dmathprimer,andanintroductiontothebesttools