iPhone 3D Game Programming All in One
iPhone 3D Game Programming All in One Jeremy Alessi 2011 Course Technology This book covers the creation of Tropical Tailspin (a casual flight simulator for the iPhone) from conception to completion as a published product on the App Store. The development process begins with a high-level analysis to determine what game to make. Once the game concept is determined, the iPhone hardware is examined to figure out the best way to support the game concept with the iPhone’s unique interface. From there, the book covers the creation of concept art, game prototyping, testing, and final production. The book ends with Tropical Tailspin uploaded to the App Store. of concept art, game prototyping, testing, and final production. The book ends with Tropical Tailspin uploaded to the App Store.
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