D3D11_ ManagingMultipleShaders.rar
(预估有个47文件)
ShaderManagerClass.h
1KB
GraphicsClass.cpp
7KB
Texture
AlphaMap.png
19KB
bump02.dds
1MB
stone02.dds
1MB
NormalMap.png
138KB
font.dds
64KB
spec02.dds
1MB
color.png
135KB
CameraClass.h
3KB
SpecularShaderClass.h
2KB
BumpShaderClass.cpp
9KB
ModelClass.cpp
11KB
FontClass.h
1KB
FontShaderClass.h
2KB
TextClass.h
2KB
LightClass.cpp
1KB
TextureClass.cpp
540B
FPSClass.cpp
460B
TextClass.cpp
10KB
LightClass.h
878B
FPSClass.h
390B
TextureArray.h
586B
ShaderManagerClass.cpp
2KB
SystemClass.cpp
6KB
FontShaderClass.cpp
8KB
Macro.h
385B
InputClass.cpp
4KB
InputClass.h
995B
CPUClass.cpp
1KB
D3DClass.cpp
14KB
D3DClass.h
2KB
MyShader
SpecularShader.fx
4KB
FontShader.fx
1KB
BumpShader.fx
2KB
TextureArray.cpp
1KB
SystemClass.h
1KB
SpecularShaderClass.cpp
10KB
ModelClass.h
2KB
GraphicsClass.h
1KB
Txt
font.txt
3KB
cube.txt
1KB
FontlClass.cpp
4KB
BumpShaderClass.h
2KB
CPUClass.h
518B
源.cpp
466B
TextureClass.h
474B
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