Graphics and Game Programming for Xbox 360 and Windows

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Microsoft® XNATM Microsoft® XNATM Unleashed: Graphics and Game Programming forXbox 360 and WindowsCopyright © 2008 by Chad CarterAll rights reserved. No part of this book shall be reproduced, stored in a retrievalsystem, or transmitted by any means, electronic, mechanical, photocopying, recording,or otherwise, without written permission from the publisher. No patent liability isassumed with respect to the use of the information contained herein. Although everyprecaution has been taken in the preparation of this book, the publisher and authorassume no responsibility for errors or omissions. Nor is any liability assumed fordamages resulting from the use of the information contained herein.ISBN-13: 978-0-672-32964-7ISBN-10: 0-672-32964-6Library of Congress Cataloging-in-Publication DataCarter, Chad.Microsoft XNA unleashed : graphics and game programming for Xbox 360 andWindows / Chad Carter. — 1st ed.p. cm.ISBN 0-672-32964-61. Microsoft XNA (Computer file) 2. Computer games—Programming. 3. Videogames. I. Title.QA76.76.C672C383 2007794.8’1526—dc222007025607Printed in the United States of AmericaFirst Printing July 2007TrademarksAll terms mentioned in this book that are known to be trademarks or service markshave been appropriately capitalized. Sams Publishing cannot attest to the accuracy ofthis information. Use of a term in this book should not be regarded as affecting thevalidity of any trademark or service mark.Warning and DisclaimerEvery effort has been made to make this book as complete and as accurate as possible,but no warranty or fitness is implied. The information provided is on an “as is”basis. The author and the publisher shall have neither liability nor responsibility to anyperson or entity with respect to any loss or damages arising from the informationcontained in this book or from the use of the CD or programs a

Graphics and Game Programming for Xbox 360 and Windows

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