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glShadeModel(GL_SMOOTH);glPolygonMode(GL_FRONT_AND_BACK,GL_FILL);glBegin(GL_TRIANGLE_FAN);glVertex3f(0.0f,0.0f,0.0f);glVertex3f(0.16f,-.05f,0.0f);glVe

C#简单实现画刷绘制渐变矩形。 Brush brush1 = new LinearGradientBrush(new Point(10, 10), new Point(50, 50), this.button4.BackColor, this.button3.BackColor); Graphics