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交互式变形绘制半透明物体 Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light.
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GPU Gems 3 by Hubert Nguyen Publisher: Addison Wesley Professional Pub Date: August 02, 2007 Print ISBN-10: 0-321-51526-9 Print ISBN-13: 978-0-321-515

GPU Gems 3 by Hubert Nguyen Publisher: Addison Wesley Professional Pub Date: August 02, 2007 Print ISBN-10: 0-321-51526-9 Print ISBN-13: 978-0-321-515

通过自阴影算法生成动态毛发 Self-shadowing is an important factor in the appearance of hair and fur. In this paper we present a new rendering algorithm to accuratel