GPU Pro: Advanced Rendering Techniques (3/3)

weixin_70102253 56 0 RAR 2018-12-28 10:12:31

Publication Date: June 14, 2010 This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch. Examp le programs and source code can be downloaded from the book's CRC Press web page. le programs and source code can be downloaded from the book's CRC Press web page.

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Generic placeholder image 卡了网匿名网友 2018-12-28 10:12:31

很好的GPU编程书籍

Generic placeholder image 卡了网匿名网友 2018-12-28 10:12:31

原版非扫描,感谢分享

Generic placeholder image 卡了网匿名网友 2018-12-28 10:12:31

一本好书,经典系列

Generic placeholder image 卡了网匿名网友 2018-12-28 10:12:31

非常好!是第一版的!

Generic placeholder image 卡了网匿名网友 2018-12-28 10:12:31

3个部分可以解压!

Generic placeholder image 卡了网匿名网友 2018-12-28 10:12:31

资源可用,推荐

Generic placeholder image 卡了网匿名网友 2018-12-28 10:12:31

内容不错的,有参考价值