hge->System_SetState(HGE_LOGFILE, "gamefinal.log"); hge->System_SetState(HGE_FRAMEFUNC, FrameFunc); hge->System_SetState(HGE_RENDERFUNC, RenderFunc); hge->System_SetState(HGE_TITLE, "gamefinal"); hge->System_SetState(HGE_FPS, 50); hge->System_SetState(HGE_WINDOWED, true); hge->System_SetState(HGE_SCREENWIDTH, 800); hge->System_SetState(HGE_SCREENHEIGHT, 600); hge->System_SetState(HGE_SCREENBPP, 32); hge->System_SetState(HGE_SHOWSPLASH,false);