基于着色器的三维粒子流场 源码
GPU-FlowField 3D Compute shader directional flow field created on Unity's newest Universal Rendering Pipeline. Summary Flow fields are a great way to simulate forces on any given object in 2D or 3D space. The concept is simple. You create a grid of points that each represent a position with a direct
文件列表
GPU-FlowField-master.zip
(预估有个65文件)
GPU-FlowField-master
ProjectSettings
ProjectVersion.txt
83B
InputManager.asset
10KB
TagManager.asset
378B
XRSettings.asset
158B
EditorSettings.asset
1KB
GraphicsSettings.asset
3KB
PresetManager.asset
797B
VFXManager.asset
273B
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