Real Time Rendering 4th Edition 论文集2019 7.rar
《Real-Time Rendering fourth edition》与前两版相比做了较多改进。经典依然是经典。此处上传搜集到的书中引用的两篇论文。是第五章提到的 [860]Karis, Brian, “Real Shading in Unreal Engine 4," 和 [960]Lagarde,S ́ebastian,and Charlesde Rousiers,“Moving Frostbite to Physically Based Rendering,”以方便大家的阅读。以后将陆续上传新搜集到相关的论文。
文件列表
Real-Time Rendering 4th Edition 论文集2019-7.rar
(预估有个2文件)
RealShadinginUnrealEngine4.pdf
2.82MB
MovingFrostbitetoPhysicallyBasedRendering.pdf
14.24MB
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