C++Templates The Complete Guide The first edition of this book was published almost 15 years ago. We had set out to write the definitive guide to C++ templates, with the expectation
OpenGL development cookbook ThisbookisbasedonmodernOpenGLv3.3andabove.Itcoversamyriadoftopicsofinterestrangingfrombasiccameramodelsandviewfrustumcullingtoadvancedtopics,suchasdua
32位IEEE_754浮点加法器设计 完整的32位浮点加法器设计DESIGNOFSINGLEPRECISIONFLOATADDER(32-BITNUMBERS)ACCORDINGTOIEEE754STANDARDUSINGVHDL
路径追踪算法 Pathtracingisoneofseveraltechniquestorenderphotorealisticim-agesbysimulatingthephysicsoflightpropagationwithinascene.Therootsofpathtracingareoutsideof
VulkanCookBook Computer graphics have a very long and interesting history. Many APIs or custom approaches to the generation of 2D or 3D images have come and gone. A
GPUBASEDTECHNIQUESFORGLOBALILLUMINATIONEFFECTS Thisbookpresentstechniquestorenderphoto-realisticimagesbyprogrammingtheGraphicsProcessingUnit(GPU).Wediscusseffectssuchasmirrorreflections,refractions